ProjectFNF 2.0 is a Psych Engine mod focused on gameplay. It is aimed to improve different factors: - Performance (Hide background and/or characters; don't register misses when the game freezes) - Common gameplay modifiers (Damage from opponent notes, moving camera in note direction, mirroring notes) - Visual features (Shake on miss, vignette effect, revamped score text, lane underlays, in-world combo sprite) - QoL (options shortcut in pause menu, disabling miss anims & sounds) These are only a portion of available features, and you can customize all of them in the in-game settings menu! ProjectFNF also takes different approaches to modding Psych Engine to allow for faster updates and more stability, while remaining compatible with all Psych mods GITHUB DOWNLOAD PAGE
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New beta: v2.5.1-beta.2
Release notes: The version number is technically still the same. Legacy scores will NOT be wiped with this release, but already wiped scores cannot be recovered.
Download here (scroll down and make sure you're logged in).
Changelog:
Score text:
Slightly optimized score text
Made score text more compact
Performance points:
The strain component no longer decays
Song speed now uses a logarithmic curve when calculating strain
Song progress is now factored when calculating strain using an exponential curve
Fixed issues saving accuracy with custom hit judgements
Hit judgement is now factored when calculating strain
Removed rating multiplier
Accuracy is now factored using a *real* exponential curve