Adds nps to you're 'scoreTxt'!
made the accuracy percent more accurate!
Nps = 0
NoteHit = false
function onStepHit()
if NoteHit then
Nps = Nps - 1
end
end
function onRecalculateRating()
rateFullPer = round(getProperty('ratingPercent') * 100, 2)
return Function_Continue
end
function onUpdatePost(elapsed)
local BeforeScore = 'Score: '..score..' | Misses: '..misses..' | Rating: '..ratingName..' | NPS: '..Nps
local FinalScore = 'Score: '..score..' | Misses: '..misses..' | Rating: '..ratingName..' ('..rateFullPer..'%) - '..ratingFC..' | NPS: '..Nps
if ratingName == '?' then
setTextString('scoreTxt', BeforeScore)
else
setTextString('scoreTxt', FinalScore)
end
if Nps < 0 then
Nps = 0
NoteHit = false;
end
end
function round(num, dp) -- i stole this
local mult = 10^(dp or 0);
return math.floor(num * mult + 0.5)/mult;
end
function goodNoteHit(id, direction, noteType, isSustainNote)
if not isSustainNote then
Nps = Nps + 1
NoteHit = false;
end
ezTimer('drain', 1, function()
NoteHit = true;
end)
end
timers = {}
function ezTimer(tag, timer, callback) -- Better
table.insert(timers,{tag, callback})
runTimer(tag, timer)
end
function onTimerCompleted(tag)
for k,v in pairs(timers) do
if v[1] == tag then
v[2]()
end
end
end
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