Lore Engine v0.6 has been released!
Added (QOL)
- Updated to latest Psych Engine git build
- Added option to disable MS counter
Fixed
- The game no longer randomly crashes!
- Time text is now above the arrows when the new Time Bar is enabled.
Added (the big one): Shadertoy shaders at runtime!
Most shadertoy shaders work fine with this using this with no code modification at all FlxRuntimeShader in said library created by MasterEric.
New callback: initLuaShader(obj:String, type:String = "flixel", glVersion:Int = 120)
Defaults to `"flixel"` for normal shaders. Change to `"shadertoy"` to use Shadertoy ones.
Important: Since v0.5, Lore Engine uses the **GNU-GPLv3** license, rather than Apache-v2.0.
This means you are **required by license** to distribute the source code to any publicly distributed mod made with Lore Engine. I won't sue you or anything if you don't, just don't be a dick, please.
If you find any bugs, please shoot me a DM on Twitter.
Download here! Friday Night Funkin': Lore Engine (gamebanana.com)