swag shit we got here i swear!!!
Friday Night Funkin': Lore Engine is a modification to Psych Engine that is cool as fuck!!!
Version v0.6.0a, which is what's uploaded here, is strictly for test purposes only. Here's what you should give a test:
Shadertoy runtime shaders: (most) Shadertoy shaders at runtime now work!!!! Week 1 will have a shader (this one) applied to the background as a test. If you want to try it yourself, here's how you do it (in a .lua file):
Normal (flixel) shader:
initLuaShader("foo");
-- or
initLuaShader("foo", "flixel");
-- then
setSpriteShader("bar", "foo");
Shadertoy shader:
initLuaShader("baz", "shadertoy");
-- then
setSpriteShader("bar", "baz");
A note regarding crashes: Sometimes, the game will crash with no crash handler. If this happens, you likely have a corrupted or blank event. Check your event and chart files!
Have fun! Download here!
nice