I'm trying to have a character look back and forth at whoever is singing at a given time, similar to how Twinsomnia does it in certain songs (Video example). How would I go about doing this?
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Figured it out! I coordinated the "looking" animations to play along with which the mustHit sections (I.E. when one character stops singing and another starts). I also made sure to set a regular idle and an alt idle so that the game knows which one to use when the "looking" animation stops.
which engine? I might have an idea
u can try changing the x scale of gf to -1 if it's bf section or not
steal code lol
all i can suggest assuming you are using psych engine is using the alt idle event and have the play animation event to make it more smoother, good luck