this is for psych/os engine btw
i dont have a clue as to where the code for it is let alone with .hx file
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Look in Playstate.hx and search up iconP1 and iconP2 (you should be able to find them using your editor of choice by hitting ctrl and f together) and you can do various tweens to them to make them move around
You can also do something similar to DnB icon bop by making a function that makes the icon change angles every 2 beats and putting it into the override function beathit
However if you want to simply change the way the smoothness of the icon bops, changing the lerp code here should do the trick:
Alright have fun lol.