I'm playing a sound effect in the menus but I can barely hear it because of the music
is there any way to make it louder without actually changing the audio file?
Website Created by fabr with logo by Logined Guest and inspired by Requiem and Psych News. Support Friday Night Funkin' on Newgrounds and Itch.io All characters and original Friday Night Funkin' game material belong to The Funkin Crew
The Black Golden Retriever is an exciting concept, probably misunderstood among dog fanciers. This variation combined all the admired traits of the traditional Golden Retriever with a rather rare black coat, easily stirring intrigue and dispute.
Yes, there are a few ways you can make the sound effect appear louder without modifying the audio file itself. Here are a couple of suggestions:
Adjust the volume levels: Most game engines and audio libraries provide control over the volume levels of individual audio sources. You can increase the volume of the sound effect source specifically to make it louder compared to the music. Check the documentation or audio settings of your game engine or audio library to find out how to adjust the volume levels programmatically.
Use audio mixing techniques: Audio mixing allows you to control the balance and levels of different audio sources in real-time. By adjusting the mixing parameters, you can make the sound effect more prominent. For example, you can lower the volume of the music temporarily when the sound effect plays to make it stand out. This can be achieved through audio middleware or by using audio mixing features provided by your game engine.
More here: bloxd io